
106's face is among the Brown Note images displayed by 895. Approaching the latter will spawn the former, and one area of his Pocket Dimension (the part resembling a World War I trench) has several of the coffins dotted around the map. Arc Welding: The game seems to imply a correlation between SCP-106 and SCP-895.The log ends by specifically mentioning D-9341, telling them that she is expecting him. She left behind notes which detail several creepy events happening, such as their headset playing soft music and an almost comfortable atmosphere. Apocalyptic Log: An agent by the name of Izumi Junko got sent into SCP-860-1 at some point before the player enters it.The feline-like creature which stalks the player in SCP-860-1.SCP-939, a Voice Changeling that uses the voice of its victims to draw more prey near in order to devour them.Presumably these are some of his victims, kept alive indefinitely so he can torture them at his leisure. And I Must Scream: One room in SCP-106 's Pocket Dimension is filled with what look like coffins, from which muffled sobs and whispers can be heard.

Amplifier Artifact: SCP-914 when set on Fine or Very Fine, though this can backfire depending on the object.Whether this is a better or worse fate than death or staying with the Foundation is very, very unclear. Ambiguous Ending: One ending has D-9341 finally escape the facility… only to run into Chaos Insurgency agents, who take him with them.Having read the wiki and knowing what the designations refer to helps immensely in avoiding walking into rooms with murderous occupants. All There in the Manual: While the game does provide documents explaining the nature of the SCPs you come across, getting those generally requires entering the cells in the first place.

Affably Evil: SCP-049, judging from his quotes.The game's version of the character became invoked Ascended Fanon when 049's article was rewritten in May 2018, not only making this personality change official but bringing back the same voice actor, TheVolgun, to read his lines. At the time he was added to the game, his entry on the wiki characterized him as a Silent Antagonist with a sense of Blue-and-Orange Morality despite this, the game made him more of a Cold Ham who is quite chatty while pursuing the player around the facility. Adaptation Personality Change: An interesting example with SCP-049.SCP: Containment Breach contains examples of: Another such successor, SCP: Recontainment, is in development. Here's the page for its fan-made spin-off/modification Nine Tailed Fox Mod, and here is the page for the multiplayer spin-off game, SCP: Secret Laboratory.Ī Spiritual Successor to the game, SCP: Unity, was in development until being cancelled due to the developer's health issues.

It can travel through the site's ventilation system, meaning that it can pop out at any moment in any room.Īrmed with whatever you can find along the way, you have to make your way through the facility, dodging 173 and whatever other horrors have been released while trying to find a way out of this nightmare. While you might consider yourself fortunate that the Living Statue didn't murder you on the spot, that's not the end of it. The doors malfunction, the lights go out, and suddenly you're smack in the middle of a full-scale containment breach. And then everything goes straight to Hell. You're directed into the chamber with two other D-Class personnel, all standard procedure. You take on the role of a D-Class personnel, designated D-9341, who is assigned to an experiment with SCP-173. Many of the tropes which apply to individual SCPs naturally apply here, too. SCP - Containment Breach (found here ) is an independently developed Survival Horror game based on the SCP Foundation wiki, and spin-off of SCP-087-B.
